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Auxesis

Details

Auxesis was a group project worked on between September - December 2023. As a design project we where tasked with creating a Prototype and a GDD along side it​ to showcase a refined concept with multiple mechanics and systems.

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I Worked on the initial dungeon level of the prototype alongside Cian which also helped create a section of it. I also created and made multiple other level layouts to showcase how many levels a full game would have.

Auxesis p1.png
Screenshot 2024-06-06 152228.png

My Responsibilities

  • Responsible for designing and creating levels for the project

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  • Creating the whitebox for the first level with cian

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  • For filling out the level design section of the GDD which includes sketches of levels and explanations

Level Concept

Screenshot 2024-06-06 152558.png

This is one of those map layouts that I created for the game and GDD simply named the "Forest" map as a place holder name In total there was 11 levels Concepted for the game

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Level Progression Concept

also created a very simple world concept map that showed the potential routes that people could take within a fully made release.

World Conecpt .png

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