
Auxesis
Details
Auxesis was a group project worked on between September - December 2023. As a design project we where tasked with creating a Prototype and a GDD along side it​ to showcase a refined concept with multiple mechanics and systems.
​
I Worked on the initial dungeon level of the prototype alongside Cian which also helped create a section of it. I also created and made multiple other level layouts to showcase how many levels a full game would have.


My Responsibilities
-
Responsible for designing and creating levels for the project
​
-
Creating the whitebox for the first level with cian
​
-
For filling out the level design section of the GDD which includes sketches of levels and explanations
Level Concept

This is one of those map layouts that I created for the game and GDD simply named the "Forest" map as a place holder name In total there was 11 levels Concepted for the game
​
​
Level Progression Concept
also created a very simple world concept map that showed the potential routes that people could take within a fully made release.
