top of page

Dread Earth
Details
Dread Earth is a solo uni project worked between January - august 2024 this was my first big project working alone in where we needed to create a small playable game.
As it was a solo project I work on everything from level design to mechanics. But as a level designer I wanted to focus on my strengths and so for this project heavily focused on making a good level.

As mentioned my main goal was to create an interesting level that the player would explore and whilst doing so would come across notes that would give off some lore into the world they they are in. When it came to concepting the level I went with my normal workflow which is to create an sketch of the level I wanted to create
​


bottom of page