sanctum infernum
Overview
In a world of fire, flame, deceit and destruction, all that stands against the unstoppable forces of the underworld is a lonesome priest and his wavering faith. Banished under false accusations, can this unforeseen hero beat the odds and take on hell itself? Sanctum Infernum is a 3rd person shooter action adventure game.
Details
Sanctum Inferno was a Uni project worked between September - December 2023 within a team of 30. This was my first time working within a team this large and learning to communicate efficiently between many people​​. A total of 2 levels where created form the game. I was involved in the creation of one and was dubbed the "Castle Level" there where two sections to this this level, the castle area and the dungeon areas.
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My Responsibilities
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Responsible for designing and Creating both the Castle and Dungeon area of the game
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Creating Sketches for the Castle Level and collaboration on the sketch for the Dungeon
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Making the Castle Whitebox
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Building the complete levels Alongside the art team
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As the only Level designer It was my Responsibility to teach others chosen to do level design for the project the basics of the role and how to whitebox etc
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Communicating With leads on what was needed for the levels.
Dungeon Concept

Full Dungeon And Castle Layout

This was the final and finished concept that was used for creating the whitebox. It includes a small legend to help identify what each symbol means with room names and enemy locations