Sanctum Infernum Week 8
- joshhare123
- Jul 4, 2024
- 2 min read
During this week I was tasked with creating enemy and and lock doors locations within the castle map so that it can be populated with enemy's for the player to fight but making sure there is a good balance making sure there are not to many or to little. I used the already made drawn layout that I created for the castle for these placements. I made sure to create a small legend that helps understand what each symbol means to make it easier to know what goes where. I also took the liberty of placing where keys can go for future implementation of keys.
My other task this week was to replace assets into the new scene that was created. Because optimization on the previous scene was terrible and the game ran at a low fps that would jump between 15-10 fps the goal for this week was to improve the the optimization of the game. This meant remaking the level with new walls and floors etc. Now I had to wait for the artist to complete fixing the topology of any art assets that had to high poly a count to reduce the amount of tris loaded within the scene. Now with my goal with asset placement i had to wait for the artist to complete the topology of the objects before I would be able to begin replacing assets.
I was able to begin placing assets near the end of the week the barrels when from 11 thousand tris down to 890 which is a drastic improvement though there where still not enough assets ready to be able to fully complete the task before the end of the week. This will mean moving into next sprint but due to the fact that there is not to many more assets to place it should be finished fast so that I can move onto something else. It was also during this week we introduced marking certain tasks as blockers. These where tasks that could not be done because of a previous task that needed to be completed before that tasks can. This is what happened with my asset placement task during this week and although I could start it I would not be able to finish it until the artists had finished theirs
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