GAM-603 Weekly Blog 17
- joshhare123
- Jul 26, 2024
- 2 min read
Updated: Aug 1, 2024
Adding note lore
For this week I wanted to finally add the note system that Is in my game into the main scene and then and fill them with lore etc. For this I decided to Add 6 main notes, what I mean by main is that these notes will give a lot of lore or tips on where to go etc. All the other notes in the game give less important lore and are there just to help build the world a little more and can be ignored without missing out on much.
Main Note Example
Other Notes Example
One of the main problems that could happen with the notes is players not recognizing or seeing them. One of my main solutions for this is to place notes in noticeable areas so since they are the only white objects so making sure they are placed on objects that help with them standing out.
Music
One thing lacking within the game is sound and first I wanted to get a track that would help boost the atmosphere of the scene. I decided to go and find a unity asset that I could use. I ended up finding and using and asset that work very well for the scene
Level end
This week I also worked on adding an end state to the game which will then mean the game is at a point where it can be played and finished fully. At first I wanted to make and interaction system so that the player can interact with a door to end the scene. But with the time that I have left I thought it would be better to cut back on that Idea and implement something viable within the time That I have. I Decided to go with a simple exit collider than when the player walks into it would send them back to the menu.
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